{"id":10543,"date":"2024-10-08T15:54:25","date_gmt":"2024-10-08T19:54:25","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=10543"},"modified":"2024-10-09T12:43:23","modified_gmt":"2024-10-09T16:43:23","slug":"review-on-alanas-game-to-feed-or-not-to-feed","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=10543","title":{"rendered":"Review on Alana&#8217;s Game (To Feed Or Not To Feed)"},"content":{"rendered":"\n<p><strong>What was the most fruatrating moment or aspect of what you just played?&nbsp;<\/strong>The game wasn&#8217;t frustrating a all.<\/p>\n\n\n\n<p><strong>What was your favorite moment or aspect of what you just played?<\/strong>\u00a0 I loved how cute each of the cards are, and it was rather simple to learn. It remined me of a game I used to lay when I was younger, I cant think of the name of it right now tho.<\/p>\n\n\n\n<p><strong>Was there anything you wanted to do that you couldn\u2019t?<\/strong>  No, this game is perfect how it is.<\/p>\n\n\n\n<p><strong>If you has a magic wand to wave, and you could change, add, or remove anything from the experience, what would it be?\u00a0<\/strong> There isn&#8217;t anything that I would want to change.<\/p>\n\n\n\n<p><strong>What should be improved with the next version?<\/strong>\u00a0I don&#8217;t think anything particulary needs to be changed.<\/p>\n\n\n\n<p><strong>Descibe the game in 3 words?<\/strong>\u00a0 cute, interactive, fun<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>What was the most fruatrating moment or aspect of what you just played?&nbsp;The game wasn&#8217;t frustrating a all. What was your favorite moment or aspect of what you just played?\u00a0 I loved how cute each of the cards are, and it was rather simple to learn. It remined me of a game I used to &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=10543\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Review on Alana&#8217;s Game (To Feed Or Not To Feed)&#8221;<\/span><\/a><\/p>\n","protected":false},"author":232,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47],"tags":[139],"class_list":["post-10543","post","type-post","status-publish","format-standard","hentry","category-game-design","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10543","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/232"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=10543"}],"version-history":[{"count":2,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10543\/revisions"}],"predecessor-version":[{"id":10663,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10543\/revisions\/10663"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=10543"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=10543"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=10543"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}