{"id":10530,"date":"2024-10-08T10:49:54","date_gmt":"2024-10-08T14:49:54","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=10530"},"modified":"2024-10-14T17:25:12","modified_gmt":"2024-10-14T21:25:12","slug":"evelyn-tasty-travel-review","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=10530","title":{"rendered":"Evelyn: Tasty Travel Review"},"content":{"rendered":"\n<p>Overall, unique and interesting concept that is easy to understand. Here is some feedback to consider: <\/p>\n\n\n\n<p>Something I would change about this game would be the path. Consider theming\u2013 latitude\/longitude lines? Airplane flight paths? Also maybe bigger path with more stops? Maybe cooking tiles? Also, if you start in certain locations, you have a significant advantage<\/p>\n\n\n\n<p>In general, we got in a pickle with ingredient possession. How do you reset? Cooking Pot? Ingredient limit in the hand?<\/p>\n\n\n\n<p>Side quests\/Objectives? Like in ticket to ride, having other objective cards that have point assignments. With the cards, consider matching the ingredient illustrations on the recipe cards<\/p>\n\n\n\n<p>Vary the point value for the recipes. <\/p>\n\n\n\n<p>I love the idea of a market.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Overall, unique and interesting concept that is easy to understand. Here is some feedback to consider: Something I would change about this game would be the path. Consider theming\u2013 latitude\/longitude lines? Airplane flight paths? Also maybe bigger path with more stops? Maybe cooking tiles? Also, if you start in certain locations, you have a significant &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=10530\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Evelyn: Tasty Travel Review&#8221;<\/span><\/a><\/p>\n","protected":false},"author":249,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47,1],"tags":[139],"class_list":["post-10530","post","type-post","status-publish","format-standard","hentry","category-game-design","category-uncategorized","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10530","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/249"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=10530"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10530\/revisions"}],"predecessor-version":[{"id":10531,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10530\/revisions\/10531"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=10530"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=10530"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=10530"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}