- In my opinion, every game should include a satisfying or unsatisfying outcome. The reason why I enjoy the gams that I do, is because there is typically a sense of winning or loosing involved with it.
- BO2, Fancy Pants, Minecraft, Skyrim, Tetris, Paper Mario
- Skyrim does a good job at the three act structure by setting up the world very well in the intro, throwing in a conflict that will have to be faced later on in the story, and then the resolution is to go up from the bottom where you start.
- I typically first think of an idea that could be described as metaphor, as I think of things I can create that aren’t the physical aspects of the game. Then I move on to mechanics; how the idea is used, how the idea can be interpreted or experienced by the viewer, etc.
- I would like to collab with Guidian because he’s cool, or Dylan because I’ve known him longest.
One Reply to “Game Questions”
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When you say unsatisfying outcome, do you mean losing the game? If so, I agree, although that’s not something I would have thought of initially. It’s good for a game to have some sort of stakes, otherwise it feels pointless.