Set Up
Shuffle each deck separately. Each player will choose either the pirate deck or the god deck.
Card Anatomy
card values 1-6
Play
Each player will reveal the first card on top of their deck. Winner is determined by element.
- A fire (red flame) card will beat an earth (green diamond) card.
- An earth (green diamond) card will beat an air (white swirls) card.
- An air (white swirls) card will beat a water (blue droplet) card.
- A water (blue droplet) card will be a fire (red flame) card.
If two elements are pulled that are not listed above (fire vs. air, water vs. earth), the winner of the round is determined by the higher point value.
If element and point value are the same, draw and reveal a second card.
If you win the round, your card is shuffled back into your deck. If you lose the round, your card is set to the side and removed from play.
If you had to draw a second card and you win based on that second card, you get to shuffle both back into your deck. If you lose based on the second card, both of your cards are removed from play.
Winning the Game
You win when you have exhausted your opponent’s deck.